Your comments
The reward-for-creativity-idea I like very much. It's of course ridiculous if they tell in the classes that creativity will be rewarded when you can only get the O that everybody else gets when the requirements are met. Maybe there could be an O+ or a 'Creativity-stamp' on it or something.
Well, I actually heard a lot of people complaining about the way it is now with the dice involved. That because of it being more of a game of luck eventhough one team gives most of the right answers. Maybe the happenings can only consist of positive or neutral actions, because it's ridiculous that a team could get punished for answering a question correctly first. That is if the dice roll is still involved of course.
Ok, so if people would actually like to explain whether or not they like about it, that would be a big help into improving this idea.
The topic-in-owl isn't as fun as having an actual topic where others interested in it can read it as well. I think it puts a lot of restrains on the RP side of WoP. And we could always hire some more prefects, because that would give the students a bigger sense of responsibility. But everybody has the right to their opinion.
When I was 11 years old I was playing outside with friends freely, so I have to disagree. And let's be fair, how realistic is it for 11-year-olds to be sent to a school far away from home? ;)
I wrote a whole new setup to QD so maybe you could take a look at it😉
The iDeal payment method makes it so much easier for people to buy VIP and therefore make you more profit. Plus it's usually an immediate transaction from the persons bank account to the WoP bank account. It's a win-win if you ask me.
How about a place on the site where people can trade them?
And a shop where you can buy them in a 'booster' pack like the Pokémon cards back in the day.
Or you should get one with every Chocofrog you buy, like in the books and movies.
Customer support service by UserEcho
Couldn't we just make some adjustments to the QD match system with dice rolls as in Dungeons and Dragons with a d20, but in realtime? The highest roller hits and you can even say that every duelist starts off with 20HP. If somebody rolls 20 the opponent will lose due to critical hit. A coin toss decides who goes first and if the first one to go rolls below 10 then the next turn his opponent will start first. If both duelists roll under 10 nothing changes except the HP of course. First one to 0HP loses.
And it could be cue-based so people have to wait their turn or they can be individual-based duels.